Pocket Slot Rs3
Posted By admin On 28/03/22God books are Prayer items held in the pocket slot. Players first receive a damaged book after completion of Horror from the Deep and must add four torn pages to make a complete god book, which requires level 30 Prayer to equip. Once added, pages cannot be removed from the book. The ultimate RuneScape 3 combat guide, featuring gear setups, invention perks, boss guides and more! RSPocketBook is an officially supported RuneScape fansite by JMods and Jagex staff, run for the community, by the community.
Table of Contents:
- Unlock Tracks
Getting Started
Located next to the Champions’ Guild, just South West of the Varrock lodestone, is May’s Quest Caravan. Here you can use your quest points to obtain special offers and rewards for completing a certain number of quests. You will also find the Quest Noticeboard which informs you who has completed what quest most recently.
First and foremost, you will need to complete 1 or more quest to begin taking advantage of what May has to offer.
Rewards
At specific levels of Quest Point accumulation, you will receive 1 or more items as a reward. Note that you will need to have completed Carnillean Rising before being able to obtain any of the lamps from Phillipe and you will still need to locate him in Gielinor (May will not give you the lamps, sorry). These can be obtained by Right-clicking May and choosing 'Reclaim' or by choosing 'Open Shop' and selecting 'Claim all Rewards' on the Rewards tab.
Quest Points | Reward |
25 | Magical Dice (T1) |
50 | Philipe Carnillean moves to a new location and you can obtain another lamp (2,000 experience) Magical Dice (T1) Extra Slayer block and prefer slot |
75 | Magical Dice (T1) |
100 | Philipe Carnillean moves to a new location and you can obtain another lamp (5,000 experience) Magical Dice (T2) Extra Slayer block and prefer slot |
125 | Magical Dice (T2) |
150 | Philipe Carnillean moves to a new location and you can obtain another lamp (5,000 experience) Magical Dice (T2) Extra Slayer block and prefer slot |
175 | Magical Dice (T2) |
200 | Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience) Magical Dice (T2) Extra Slayer block and prefer slot Rover |
225 | Magical Dice (T3) |
250 | Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience) Magical Dice (T3) Extra Slayer block and prefer slot |
275 | Magical Dice (T3) |
300 | Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience) Magical Dice (T3) Extra Slayer block and prefer slot Helmet of trials |
325 | Magical Dice (T4) |
350 | Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience) Magical Dice (T4) Extra Slayer block and prefer slot |
375 | Magical Dice (T4) |
400* | Philipe Carnillean moves to a new location and you can obtain another lamp (unknown experience) Magical Dice (T5) Spot |
* This reward is currently unattainable (Oct 2018).
Unlock Tracks
Within May’s shop you also can view and choose various unlocks to purchase. Unlike many choices made in game, you are not stuck with your decision should you change your mind about them later. You have the ability to reset your choices (“Reset Unlocks” in top Left corner) once per week. Choosing to reset the locks will remove all spent quest points, and their associated rewards, thus requiring you to make all of your choices again.
Note that you will need to exit the shop after resetting to be able to reallocate your Quest Points.
Each unlock is worth 25 Quest Points, however, to purchase those farther down the list, you will also need to purchase the ones before it. For example, you will spend 75 Quest Points to obtain the Ring of quests as you will automatically purchase the 2 unlocks before it as well.
In order to purchase all 3 tracks fully, you would need 450 Quest Points; which is currently impossible and will remain so for a fair bit of time. Be aware that you also do not have to spend ALL of your points. If you do not see a need to purchase more than 1 or 2 unlocks, your Quest Points will remain there until you desire to use them.
Combat
The first Unlock track consists of Combat based perks. These are Hybrid armors that will adjust depending upon you – increasing to levels 25, 50, and 75.
Cumulative Points to Unlock | Unlock | Notes |
25 | Bracers of trials | Bracers which reduces damage taken from quest bosses by 1% per player death |
50 | Boots of trials | Boots which reduces damage taken from quest bosses by 1% per player death |
75 | Helm of trials | A helm which reduces damage taken from quest bosses by 1% per player death |
100 | Platelegs of trials | Platelegs which reduces damage taken from quest bosses by 1% per player death |
125 | Platebody of trials | A platebody which reduces damage taken from quest bosses by 1% per player death |
150 | Vanquish | A weapon which increases damage dealt to quest bosses by 5% per player death (max 25%). – Similar to Sunspear in that it can become a Magic, Melee, or Ranged weapon. 75 in relevant skill necessary to wield. |
Pet
The second track consists of a helpful animal companion. It can be accessed in the Companion pet interface and provides several helpful functions.
Cumulative Points to Unlock | Unlock | Notes |
25 | Lorehound Pet | Unlocks the base lorehound pet. |
50 | Quest Supplies | The lorehound will supply useful quest supplies.
|
75 | Fetch | The lorehound can retrieve books from the POH bookcase when in any bank area. |
100 | Quest Outfits | Unlocks the ability to change the lorehound’s outfit. Each outfit has associated quest requirements.
|
125 | Loot Range | Having the lorehound active increases the range of area loot. – Allows you to retrieve loot up to 4 paces away from you (in any direction) instead of 3 away. |
150 | Lore Helper | Having the lorehound active increases the chance to find certain lore books. – Awards +25% increase
|
Hub
The last track gives you a special item, title, and several perks accessed around May’s caravan.
Best Pocket Slot Items Rs3
Cumulative Points to Unlock | Unlock | Notes |
25 | Quest Portal | A portal which teleports you to the start of the latest quest. - South East end of the caravan. |
50 | The Adventurer | Unlocks the title ‘the Adventurer’. |
75 | Ring of Quests | A ring that can be used to turn you into quest NPCs. |
100 | Adventurer in Training | Improved rewards from helping Meg with her adventures. |
125 | Bank Chest | Unlocks use of the bank chest at May’s caravan. |
150 | Quest Item Storage | Unlocks May’s storage box which can be used to store items from quests. – See Quest Items section for a list of items, associated quest(s), how they are obtained, and their uses. |
Cached
Quest Items
The following items can be located within the (Quest Item) Storage chest on the North edge of May’s caravan. Purchasing the ability to access this feature will cost 150 Quest Points total.
Mage Pocket Slot Rs3
Item | Associated Quest(s) | To Obtain | Uses | |
In Quest | After Quest | |||
10th squad sigil | Monkey Madness | Received from Garkor. | Identifies you as part of the squad and teleports you to the Jungle Demon. | Cosmetic. |
Beads of the dead | Shilo Village | Created by using Bone beads with a Bronze wire. | Must be worn to enter the tomb of Rashiliya. | Cosmetic. Sold to Yanni Salika for 1,000 coins. |
Bearhead | Mountain Daughter | Defeating The Kendal. | Proof that Asleif Hamalsdotter is dead. | Cosmetic. |
Blank observation | Post Quest reward from talking to Azzandadra about his mission twice after both quests are completed. | None. | ||
Bob's collar | Ritual of the Mahjarrat | Received from Bob the Cat. | Gives Fairy ring code to Kethsi. Used on wall design to open it and receive several items. | None. |
Boots of lightness | Temple of Ikov | Found within the temple. | Used to reduce your weight. | |
Bull roarer | Legends' Quest | Received after allowing a Jungle Forester to copy you Radimus notes. | Used to summon Gujuo for help. | Used to summon Gujuo to bless Gold bowls for making Holy water to fight demons. |
Cabbagespeak amulet | Gower Quest | Using Life rune on your Brassican amulet. | Allows you to speak to cabbages. | |
Carnillean armour | Hazeel Cult | Defeating Alomone. | Given to Ceril Carnillean. | Cosmetic. |
Cat training medal | None. | Catch 100 Rats with a kitten or cat after Gertrude's Cat then speak with Gertrude. | None. | Cosmetic. |
Cattleprod | Sheep Herder | Found near the incinerator. | Used to prod sick sheep. | Cannot be used after Mourning's Ends Part I to prod sheep. |
Chest key | Hazeel Cult | Found in a crate within the Carnillean’s basement. | Opens a chest in a secret room. | None. |
Colour wheel | Found by searching dead guard near the Temple of Light. | Can help discover which crystals to use to solve the light color puzzle. | None. | |
Communication device | Dishonour among Thieves | Received from Moia. | Teleportation method to Zamorak’s hideout below Daemonheim. Also grants access to the Stalker Dungeon after completion of the quest. | |
Communication orb | The Brink of Extinction | Received from TzHaar-Mej-Jeh. | Helps you find TokKul of TzHaar-Mej-Gek, TzHaar-Ket-Teg, and TzHaar-Xil-Kal. | None. |
Crocspeak amulet | Back to the Freezer | Received from Dundee. | Worn to speak to crocodiles. | |
Crystal pendant | Regicide | Received from Lord Iowerth. | Worn as proof of your allegiance. | Cosmetic. |
Crystal trinket | Mourning's Ends Part II | Quest reward from Arianwyn. | None. | Used to enter the Temple of Light. |
Darklight | Created by dyeing Silverlight. | Used to battle Agrith-Naar. | Mounted to wall in your Quest Hall. Can be upgraded after Dimension of Disaster for 5 Silver pennies. Wield for combat, especially against demons. | |
Demonic sigil | Shadow of the Storm | Player made with Demonic sigil mould and Silver bar on a furnace. | Used to summon Agrith-Naar. | Cannot be made after quest. Cosmetic/emote - Will not summon more demons. |
Disk of returning | Gower Quest | Received from the Gower brothers. | Used to reach Black hole(only during quest), White hole, and Behind the Scenes. Must stand in specific location during quest (found by scanning with disk) or in a bank post quest. | |
Distorted engrammeter | None. | Player made by charging an Engrammeter during Mahjarrat Memories and operating it in Freneskae during or after Fate of the Gods. | None. | Reduces lightning damage on Freneskae 15%. Creating this completes the 'Distorted Div' requirement for the Master Quest Cape. |
Ectophial | Ghosts Ahoy | Quest reward from Velorina. | None. | Emptied to teleport you to the Ectofunctus (North of Port Phasmatys). |
Engrammeter | Mahjarrat Memories | Received from Kharshai. | Used to collect memories. | None as it becomes a Distorted engrammeter via the miniquest. |
Expensive spices | Let Them Eat Pie | Stolen from Foppish Pierre. | Disguises the smell of the pie making it a Mouth-watering pie. | Enables you to heal 50 more Life points when held in your inventory or worn and food is eaten. |
Fake man | Eadgar's Ruse | Made by Eadgar after you give him supplies. | Given to Burntmeat. | None. |
Gilded cabbage | The Death of Chivalry | Post-Quest reward obtained by looting coffins where you fought Dawn. | None. | Kicked 30 times, without picking it up, to earn 10k bonus Prayer experience. Afterward, it can be used on the Skull of Remembrance to watch a Brassica Prime cutscene. Kicking the cabbage contributes to completion of the 'Chivalry is Dead' requirement for the Master Quest Cape. |
Glarial's amulet | Found by searching the chest in Glarial’s tomb. | Must be worn or in inventory to access the Waterfall Dungeon. | ||
Glarial's pebble | Waterfall Quest | Received from Golrie. | Used to gain access to Glarial’s tomb. | |
Glough's key | The Grand Tree | Received from Anita. | Opens the chest in Glough's house to obtain the Invasion plans. | None. |
Gnome amulet | Tree Gnome Village | Quest reward from King Bolren. | None. | Cosmetic. |
Gofannon amulet |
| Received from Doric as a reward. | Charged by completing the Doric and Boric Tasks then drained for Bonus experience. Fully charging will complete the 'What's Mine Is Also Doric's' requirement for the Master Quest Cape. | None. |
Grail bell | Holy Grail | Spawns outside of the Fisher King's castle. | Allows you access to the castle. | |
Hazeel's mark | Hazeel Cult | Received from Clivet if you dedicate yourself to the Hazeel Cult or found in the Butler’s room. | Acts as a “key” to the Clutists’ hideout or identify the Butler as a cultist. | Cosmetic. |
Holy grail | Holy Grail: Claimed from a table in the Fisher King’s castle. King's Ransom: Reclaimed from Keep Le Faye. | Holy Grail: Taken to King Arthur. King's Ransom: Used to save King Arthur. | None. | |
Holy table napkin | Holy Grail | Received from Galahad. | Used to make the Magic whistle spawn. | None. |
Holy wrench | Rum Deal | Created by Davey blessing a Wrench; kept at the end of the quest as a reward. | None. | Worn in the pocket slot, or in inventory, to increase the Prayer points obtained when consuming a potion that restores Prayer. |
Ice gloves | Defeat Ice Queen. | Used to not drop hot items: Fire feather (Heroes’), Black cog (Clock Tower), and weapons (Desert Treasure and Recipe for Disaster). | Used to hold hot weapons when combating Fareed and Culinaromancer in the Dominion Tower. | |
Invitation box | Killing all Wights when you are ambushed. | Opened next to Icthlarin; Teleportation to Empyrean Citadel. | Teleport to/from the Empyrean Citadel, plus gives 'shortcut' to Brother Samwell, Odd Old Man, Skeletal Horror, and the 2 nearby Network Beacons. | |
Khazard cell keys | Fight Arena | Giving Khali brew to a lazy guard at the Fight Arena jail. | Used to free Sammy Servil. | None. |
King's message | Regicide | Received from King’s messenger after completion of Underground Pass. | Informs you that you can begin Regicide. | None. |
Lighthouse key | Horror From The Deep | Received from Gunnjorn. | Used to unlock the Lighthouse North of Barbarian Outpost. | None. |
Magic gold feather | Holy Grail | Received from King Arthur. | Used to find Sir Percival. | None. |
Magic whistle | Holy Grail | Spawns on on a table on the top floor of Draynor Manor IF you have a Holy table napkin with you. | Teleport to and from the Fisher King’s realm. Note that Fairy Ring B-J-R can be used after the quest. | |
Message | Darkness of Hallowvale | Received from Vertida Sefalatis after going through the agility course marked by the Sickle logo. | Given to Veliaf Hurtz. | None. |
Miscellaneous key | Duo version of Heroes' Quest | Received from Grip (if you are Black Arm Gang) or from your partner (if you are Phoenix). | Used to access the windowed room in the Black Arm Gang’s Brimhaven hideout. Only needed if Duoing the quest. | |
Monkey's note | Doric and Boric Tasks | Found searching the crate after being knocked out. | None. | None. |
Mouse toy | A Tail of Two Cats | Quest reward from Bob the Cat. | None. | Used to entertain a cat. Can wield as a weapon. |
Necklace of Charos | You Are It | Post-Quest reward created by using Necklace trinkets (1, 2, 3, 4, and 5) on the Old necklace. | None. | Creation will complete 'Trickster’s trinkets' requirement for the Master Quest Cape. |
Necklace of Shadows | Sliske's Endgame | Quest reward from Relomia. | None. | Worn to not continually drain Summoning points with familiars. Best worn with Ring of Whispers and Combined Catalyst fragment as it may spawn Manifested knowledge for experience. |
Notes on pressure | While Guthix Sleeps | Found in Movario’s base. | Hint how to exit the base properly. | None. |
Note to robert | Ritual of the Mahjarrat | Received when you unlock the wall. | None. | |
Note to you | Ritual of the Mahjarrat | Received when you unlock the wall. | Gives you several instructions and helpful hints. | None. |
Ogre bellows | Found within a chest in the North West section of the cave where the Ogre Rantz lives (Eastern Feldip Hills). | Used to fill toads with swamp gas. 3 loads of gas per fill up. 4,000 Chompy Birds need to be killed for the 'Chompy Massacre' requirement to obtain the Completionist cape(t). | ||
Parchment | Contact! | Found on Kaleef’s body. | Read to learn Osman’s instructions for Kaleef. | None. |
Pendant of Lucien | Temple of Ikov | Received from Lucien. | Grants access through the North dungeon door in the chamber beneath the temple. | Cosmetic. |
Plague jacket | Sheep Herder | Purchased as a set from Doctor Orbon. | Worn to protect yourself from the diseased sheep and obtain the cattleprod. | None. |
Plague trousers | ||||
Prayer book | The Great Brain Robbery | Found on a bookcase at the Edgeville Monastery. And received as a Quest Reward from Brother Tranquility. | Used to fend off the gaseous poison circulating throughout Harmony. | Used (while wearing Holy symbol) to stop poison damage by healing you. Will “cost” Prayer points to do so. |
Remora's necklace | Song from the Depths | Quest reward from The Raptor. | None. | Teleport, once daily, to the White Knights Encampment West of Port Sarim. |
Ring of charos / (a) | Stolen from Dr Fenkenstrain at the end of Creature of Fenkenstrain. Activated after taking Wise Old Man’s quiz about persuasion. | Creature of Fenkenstrain: No use. Other quests: used to persuade NPC of things. | Used to persuade NPC of things such as giving you stuff, lowering prices, and allowing you access to places, see activated item for details. | |
Ring of visibility | Received from Rasolo. | Worn to access the the Shadow Dungeon (Desert Treasure), see Mysterious ghost (Curse of Zaros), see General Khazard and scouts (The General’s Shadow), see Hopespear (Hopespear’s Will), see invisible pillar to place Heat globe (Ritual of the Mahjarrat). | Worn to access Shadow Dungeon, see invisible portals to the Spirit Realm, see Saint Elspeth’s ghost to obtain Holy cithara, see Ghost penguin (after Some Like It Cold), used on Ring of stone to spawn TzHarr-Ga'al-Kot. Can be rendered mostly useless, see item for details. | |
Ring of Whispers | Sliske's Endgame | Quest reward from Relomia. | None. | Worn to provide an invisible +3 boost to gathering skills. Best worn with Necklace of Shadows and Combined Catalyst fragment as it may spawn Manifested knowledge for experience. |
Robert's necklace | Ritual of the Mahjarrat | Received when you unlock the wall. | None. | |
Royal dwarven seal | Birthright of the Dwarves | Received from King Veldaban. | Identifies that you are the king’s agent during your tasks. | None. |
Seal of passage | Lunar Diplomacy | Received from Brundt the Chieftain. | Necessary to talk/trade with inhabitants of Lunar Isle (excluding Pauline) until completion of the quest. Can also teleport you there once daily. | None. |
Shadow sword | The General’s Shadow | Received from General Khazard as a Mini-Quest reward. | None. | Wielded for combat. |
Shard of Mah | Children of Mah | Quest reward from Zaros. | None. | Worn to prevent aggression of monsters in The Heart of Gielinor (God Wars 2). Can 'Reminisce' to see various cutscenes. |
Shard of the needle | The Needle Skips | Appears in your inventory after inspecting the Needle to start the quest. | Opens a window where you can input keywords to discover/review memories. | Allows you to discover/review memories after completion of the quest. Note that finding all of the keywords for all 3 chapters will complete the 'Pulling on the Threads' requirement for the Master Quest Cape. |
Shard of Zaros | Quest reward from Zaros. | Fate of the Gods: None. Children of Mah: Makes the Muspah and Nihil non-aggressive to you. | Worn to prevent aggression of monsters in the God Wars Dungeon(excluding Boss rooms), as well as Muspah and Nihil in Mah’s Pit and Cradle, respectively. Using on the memoriam device in the sanctum on Freneskae allows you to talk to Zaros and view cutscenes. Using on Seren in Prifddinas 'awards' you with special dialog. | |
Silverlight | Found under the Church in Eastern Varrock. | Demon Slayer: Used to kill Delrith. Shadow of the Storm: Turned into Darklight. | Mounted to wall in your Quest Hall. Wield for combat, especially against demons. | |
Sixth-Age circuit | The World Wakes | Quest reward from Juna if you have completed: The World Wakes, The Branches of Darkmeyer, The Chosen Commander, The Firemaker's Curse, Ritual of the Mahjarrat, and The Void Stares Back. | None. | Worn for protection. Teleport to: World Gate (after Fate of the Gods), Memorial of Guthix, and Guthix Shrine. |
Skull of Remembrance | The Death of Chivalry | Found searching Dawn’s corpse after the quest. | None. | Gaze into the skill for several cutscenes. Used with several things (Gilded cabbage, Zilyana's gift (or Commorb v2), and tapestry in Black Knights’ Fortress) to see other cutscenes. Used on Dawn’s body to fight her again, which will complete the 'Chivalry Is Threads' requirement for the Master Quest Cape. |
Strange teleorb | While Guthix Sleeps | Found in Dark Squall’s room in the Southern desk. | Teleport to Lucien’s Camp when operated in the room above where it is found. Needs Death and Law rune to teleport. | |
Suspicious note | Doric and Boric Tasks | Found with a Weapons crate. | Gives details about an order to fulfill. | None. |
Sven's last map | Olaf's Quest | Received from Olaf Hradson after giving Ingrid Hradson a crude carving, giving Volf Olafson a cruder carving, giving food to Olaf, and relighting his fire with damp planks. | Read to learn where the Olaf's Quest dungeon and treasure are located. | None. |
Yelps's very own cash bag | The Mighty Fall | Automatically sent to bank if you spare Yelps or found by searching the chest at his camp in Yu’biusk. | None. | Opened to receive coins. Opening it completes the “Squeal for Coins” requirement for the Master Quest Cape. |
Zealot's key | Haunted Mine | Stolen from Zealot, found North of the Abandoned Mine, in the Southern part of the Mort Myre Swamp. | Activates water pump within the mine. | None. |